AI Insights · Timothy · July 2022
Top 5 Tycoon Games on iOS in France Q2 2022
In Q2 2022, the top tycoon games on iOS in France saw varied performance in downloads, revenue, and active users. Here’s a closer look at the trends for each game.
In the second quarter of 2022, the top 5 tycoon games on the iOS platform in France displayed diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.
Family Farm Adventure from Century Games Pte. Ltd. experienced a fluctuating trend in weekly revenue, peaking at approximately $42.6K in late March before decreasing to around $15.2K by mid-May. Weekly downloads showed a similar pattern, starting at around 6.8K in late March, reaching a low of about 4.7K in mid-June, and then rising to 8.2K by the end of June. The game’s weekly active users saw a general increase from 45.3K to 50.1K throughout the quarter.
Hay Day by Supercell demonstrated a varied revenue trend, with a notable peak of $41.5K in late May. Downloads for the game started at approximately 8.1K in late March and gradually declined to around 4K by the end of June. The number of active users fluctuated but generally decreased from 261K in late March to about 213K by the end of June.
Township from Playrix saw a steady weekly revenue with a peak of $45.3K in early April. Weekly downloads started at about 7.2K in late March, dropping to around 3.2K by mid-June, and then slightly rising to 4.7K by the end of June. Active users showed a similar trend, starting at 37.2K in late March and ending at 28.7K in late June.
Last Fortress: Underground by IM30 exhibited a consistent increase in weekly revenue, peaking at about $28.1K in early June. Downloads saw significant growth, starting at around 1.2K in late March and reaching about 6.5K in early May, before stabilizing around 3.6K by the end of June. Active users rose from 4.1K in late March to approximately 8.7K by the end of June.
Family Island — Farming game by Melsoft displayed stable revenue trends, peaking at around $45.6K in early April and ending the quarter at about $33.9K. Downloads began at 2.9K in late March, dipping to 2.4K in early June, and then surging to 9.3K by the end of June. Active users remained relatively stable, starting at 18.4K in late March and reaching about 21.5K by the end of June.
For more detailed insights into these trends, visit Sensor Tower.